ABOUT THE GAME

Welcome to the Afterlife! Hand of Anubis is a game with a 5x6 grid and cascading cluster wins. This Egypt-themed game has a potential max win of 10 000 times your bet and several different exciting mechanics in both the base game and the two bonus games!

Soul Orbs

The base game contains two different Soul Orbs; one red and one blue. On each new round, there is a chance of landing either one or both Soul Orbs, or neither. Both Soul Orbs are Wild symbols that absorb power from all cluster wins in a round, with stacking multipliers that are applied to any win the Soul Orbs are a part of. The multiplier on the red Soul Orb increases by 1x for each symbol in every cluster win, while the multiplier on the blue Soul Orb increases by 1x per winning cluster. The multiplier resets on every new round. If both Soul Orbs connect to a winning cluster the multipliers on the Soul Orbs multiply each other.

BONUS FEATURES

This game contains two bonus features triggered by landing the Free Spins scatter symbol in the base game.
Landing 3 Free Spins symbols activates the Underworld bonus game.
Landing 4 Free Spins symbols activates the Judgment bonus game.

Underworld

10 free spins

In this bonus feature all paying symbols from the base game appear together with a special green Soul Orb and a multiplier modifier symbol. This feature has multipliers below each reel. Multipliers are increased when winning clusters form, increasing by 1x for each winning symbol on the corresponding reels. The multipliers can also be multiplied by the multiplier modifier symbol.
The possible values for the multiplier modifiers are: x2, x3, x4, x5 and x10.

When the green Soul Orb symbol lands on a reel, the multiplier for that reel is activated. All activated multipliers are global. The value of all activated multipliers are added together and multiply the value of each winning cluster. Each time a multiplier is activated 3 additional spins are awarded. The maximum value per multiplier is 9999.

Judgment

3 refilling spins

In this bonus feature the symbols from the base game are replaced by special “block” symbols. This feature has multipliers above each reel. Multipliers are increased by landing Multiplier Modifier Blocks, which can be either adding or multiplying. There are Normal and Epic variants of both blocks, which affect either only the multiplier in the reel where they land, or all multipliers.
Adding modifiers values can be

Skull: 1x, 2x, 3x, 4x, 5x, 10x, 25x, 50x and 100x
Epic Skull: 1x, 2x, 3x, 4x, 5x, 10x, 25x, 50x and 100x

Multiplying modifiers values can be
Anubis Skull: x2, x3, x4, x5 and x10
Epic Anubis Skull: x2, x3, x4, x5 and x10

When an ice block drops onto the grid, it will be crushed and a Multiplier Block will drop from the multiplier above the reel and fill the empty space. The value on each Multiplier Block is equal to the value of the reel multiplier where they drop. Multiplier Blocks fall to the bottom of the grid at the end of each drop, where they stick and stack on top of each other to gradually fill up the grid.

There is also a special Crusher Block that falls through all other blocks to the bottom of the grid and destroys all Multiplier Blocks in its path to make room for new blocks to drop in. When the Crusher Block reaches the bottom of the grid, it transforms into a Multiplier Block with a value equal to the sum of all Multiplier Blocks that were destroyed by the Crusher Block.

Every time a Multiplier Block, Multiplier Modifier Block or Crusher Block lands, the remaining spins reset to 3. When the bonus feature ends, the payout will equal the sum of all Multiplier Blocks times the bet level. 3 spins in a row without a Multiplier Block, Multiplier Modifier Block or Crusher Block ends the feature.

SYMBOL PAYOUTS

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The symbol payouts displayed above reflect the currently selected bet level. The theoretical payout (RTP) for this game is {rtp}%. The RTP was calculated by simulating 10,000,000,000 rounds.

The overall chance to win a prize is {hitfreq}%.

The odds of reaching the maximum win in this game is 1 in {oddsOfMaxWin}.

SPECIAL SYMBOLS

The blue and red Soul Orb symbols only appear in the base game and act as Wild symbols that substitute for any Low or High paying symbol.
The green Soul Orb symbol only appears in the Underworld bonus game.
The Free Spin symbol only appears in the base game.

WAYS TO WIN

The specified requirements for a winning combination in the base game are also used during bonus features or free spins play unless otherwise stated. Each wager is eligible for all winning combinations unless otherwise stated.

Land 5 or more orthogonally connecting symbols of the same kind anywhere on the grid to get a winning combination.

After every win the winning symbols are removed and new ones drop in. This continues until there are no more new wins on the reels.

BONUS BUY

This game offers the possibility to purchase bonus game features directly from the main game by pressing the BUY BONUS button.

The RTP when buying {featureBuyName} is {featureBuyRtp}%. For full information about this feature, see the section above.

The RTP when buying {featureBuyName} is {featureBuyRtp}%. For full information about this feature, see the section above.

GENERAL

BALANCE

Your current balance is shown in the BALANCE display. Balance, bets and winnings are presented in the player’s chosen currency.

BET

The current bet level is shown in the BET display. Change the bet by clicking on the arrows and choosing the bet level of your choice.

{allowedBetLevels}

SPIN

The game is started by pressing the SPIN symbol button. The spacebar on the keyboard can also be used to initiate a spin.

WIN

Winnings and winning combinations are paid according to the paytable. Multiple wins in one round are added together and the total round win will be displayed in the WIN field (to the right of BALANCE). Separate wins in a winning combination will be displayed during the win presentation. Symbol payouts are displayed in the paytable and reflect the current bet configuration. Only the highest win per winning way is paid. Some win amounts may be displayed in an abbreviated format using letters to represent large numbers. When a win amount is displayed in this format, the displayed value may be rounded down. The actual amount awarded will never be less than the displayed value.

MAX WIN

The maximum achievable win in this game is 10,000 times your bet. The maximum win may be achieved by triggering specific combinations and/or features. When this amount is reached the game will display a message indicating the maximum win has been reached. The current round will then immediately end and your winnings will be awarded. If this occurs during free spins and/or other bonus feature(s), the game will return to the main screen and any remaining free spins and/or other bonus feature(s) will be discarded.

MAX WIN

Maximum win: 10 000 times the total stake. Probability of getting the maximum win: 1:{baseGameMaxWinOdds}. The maximum win occurs when both the Red Soul Orb and Blue Soul Orb symbols appear on the grid at the same time, and through subsequent winning combinations absorb enough power to get a combined multiplier equal to at least 167x and then both connect to a cluster of at least 11 adjacent connected symbols of the highest value (golden ankh with red gem) as seen in the paytable.

FREE SPINS

In Free spins the total win for each spin is shown in the WIN field while the accumulating win for all free spins is shown in the TOTAL WIN field next to the number of remaining spins.

AUTOPLAY

Using Autoplay will let you play a number of game rounds automatically. Press the AUTOPLAY button and choose a number of game rounds to initiate this feature. The remaining number of spins is displayed. Autoplay is stopped by pressing the STOP button.

ADVANCED AUTOPLAY SETTINGS

The Advanced Autoplay settings allow the player to set number of plays, total session lost limit and single win limit. The autoplay feature will stop when any of the selected limits are exceeded.

TURBO PLAY

The Turbo Play functionality is used to get the fastest game round possible (not available on all operators and jurisdictions). Turbo Play is activated from the menu.

KEYBINDS

- SHIFT + S - Toggle Sound
- SHIFT + M - Toggle Music
- SHIFT + I or G - Show/Hide Game info
- SHIFT + P - Show/Hide Game info paytable
- SHIFT + Arrow UP/DOWN - Change Bet amount
- ESC or BACKSPACE - Closes fullscreen windows (ex Game info)
- SHIFT + T - Change Turbo mode
- SHIFT + B or F - Show/Hide {bonusbuyfeaturespins} menu
- SHIFT + Arrow LEFT/RIGHT - Navigate between {bonusbuyfeaturespins} on confirmation page
- SHIFT + 1/2/3/4 - Bonus Buy shortcut (to confirmation page)
- SHIFT + F1/F2/F3/F4 - FeatureSpins™ shortcut (to confirmation page)
- SHIFT + ENTER - Confirm {bonusbuyfeaturespins}
- SHIFT + A - Show Autoplay menu/Stop Autoplay
- SPACEBAR or SHIFT + ENTER - Start Autoplay if Autoplay menu is open
- SHIFT + Arrow LEFT/RIGHT - Change number of rounds in Autoplay menu

ADDITIONAL INFORMATION

In addition to the features described here, the bar on the bottom of the game screen displays the current balance in the chosen currency, the amount paid if a win occurs, and the amount bet on the last/current proposition.

INTERRUPTED GAME

In the event of disconnection, a previously started round that has been interrupted may be resumed immediately by starting the game again. The results of a completed round (where display of the visual result was interrupted) will only be re-displayed within the game for winning rounds, but all game rounds may be reviewed in History. Any amount wagered on an unfinished game will remain paused until you either complete the game or the game is void as a result of account inactivity or system maintenance. When an unfinished game is void, your bet will be refunded to your account. Any awards earned on an unfinished round will not be credited unless you resume and complete the game. Winnings on unfinished game rounds where the player cannot further influence the outcome of the game will be automatically credited to the player's account after {payoutPeriod}. Game rounds that require additional player input to determine the outcome of the game will remain unfinished for {payoutPeriod}, after which a default choice will automatically be made in order to complete the round and credit any winnings to the player's account. Game rounds will never be affected by unforeseen external errors due to hardware, bandwidth, network errors or similar. Game rounds will be either stored and completed by the player at a later time or they will be closed and the wager will be refunded to the player. If an incomplete game round has not been resumed within {rollbackPeriod}, the round will be rolled back and the wager will be refunded.

HISTORY

The result of a completed game may be viewed in History. Results of unfinished games are not displayed in History.

GENERAL TERMS AND CONDITIONS

- Misuse or malfunction voids all pays and plays.
- Any visual representation of a physical device (a reel, a wheel of fortune or similar) does not represent a “real” physical device and the probabilities of it stopping on any particular position is determined by the game’s random number generator, and not the number of positions on each device.

Game rules generated 2026-09-30 13:06 UTC

Game version {gameVersion}
Server version {serverVersion}